In this tribute to Wes Benscoter's work, I recreated one of his scenes in 3D using Cinema 4D, ZBrush, and Substance Painter. The hardest part wasn't the technical side, but getting the feel of Benscoter's work and adding my own twist. I focused on the lighting and textures to match his style without copying it exactly. My aim was to honor his creativity while putting my spin on it.
Original artwork by Wes Benscoter below
Clay renders below
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